
Dark Cemetery
(Windows)
About
Dark Cemetery is a small RPG project. The game is simple and quick to play, featuring a character with three abilities: "Arrow Rain," "Triple Shot," and "Flash." The main objective is to eliminate all enemies, including the final boss!
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Dark Cemetery is available at GameJolt.
Project Info
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Role: Solo Developer
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Time Frame: 1 mos
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Engine: Unreal Engine 4
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Version Control: Github

General combat gameplay.

Mini-boss combat.
My Role
Core Gameplay Systems
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Enemies/Bosses simple follow-attack AI
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RPG Abilities custom logic with damage, cooldown, and mana costs
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Health system
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User Interfaces
Gameplay
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Gameplay props logic
General
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Level design
What I learned
Dark Cemetery was my first project developed using C++ in Unreal Engine. It was created as a practical application of the knowledge I gained from completing a course on Unreal Engine C++ gameplay. Through this project, I gained hands-on experience in implementing core gameplay systems entirely in C++, including health, mana, damage, and combat logic. Additionally, I worked on level design and user interfaces, further broadening my skills.
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This project was pivotal in solidifying my understanding of C++ within Unreal Engine, providing a strong foundation for future projects and professional opportunities in game development.