
Parque da Matemática
(Android)
About
Parque da Matemática is a collection of 30 math-themed mini-games designed to support students in their math courses. Hosted by Brazil's Ministry of Education (MEC), these mini-games cover a range of topics including mathematical expressions, operations, logical thinking, set theory, Pascal's triangle, and more. Each game challenges the player's mathematical knowledge with dynamic mechanics and provides tips to help players recall the underlying math concepts.
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Initially, Parque da Matemática was available on the Google Play Store and Apple Store. However, the Ministry of Education requested that they be made private for internal use only, so there is no public link available.
Project Info
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Role: Gameplay Programmer
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Team Size: 11
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Time Frame: 8 mos
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Engine: Unity
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Project Management: Trello, Google Drive
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Version Control: Gitlab

Pascal's Triangle game.

Treasure hunt game with math expressions.
My Role
Gameplay Systems
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Developed 15 mini-games gameplay
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Conducted bug fixing and game tweaks
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Designed gameplay sequences with xNode, including tutorials and dialogues
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Created and implemented UI elements
General
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Game packing and upload to Google Play Store (Android)
What I learned
Altough the games were very simple, in this project, I had the opportunity to work on multiple mini-games, which allowed me to implement a variety of gameplay mechanics. Inspired by well-known games such as Papers Please, Tetris, Fruit Ninja, Rubik's Cube, and others, we incorporated similar mechanics into our designs. Implementing these games required a strong understanding of linear algebra, including vectors, matrices, and expressions, to ensure accurate gameplay.
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One of the most valuable experiences was learning how to package and deploy the games on both the Google Play Store and Apple Store. This process also helped me understand the specific requirements and needs of each platform.